Archive for the 'CG and Animation' Category

The Scale of the Universe

The graphics don’t look like much, but its a cool flash rendition of the classic Powers of Ten – except that now you control the accelerator and brakes. The scale is pretty impressive too, from quantum foam up to the whole universe, check it out at New Grounds.

HTML Sketch Pad

Flash? Nope. Silverlight? Not really. Its HTML 5. A flash replacement? Not so soon.

http://mugtug.com/sketchpad/
http://www.sumopaint.com/app/

The Third and the Seventh

A beautiful piece exploring architecture through photography, view in full screen and turn up your speakers to do it justice.


The Third & The Seventh from Alex Roman on Vimeo.

And after staring in awe at the jaw dropping images while wondering what camera he was using, watch the making-of:

Compositing Breakdown (T&S) from Alex Roman on Vimeo.

The Eco Zoo

Online 3d has always been mired by long loading times or unresponsive interface. The thing that caught me was how the author of this site, Masayuki Kido, has taken that apparent limitation and used it to his advantage by combining low poly models with a beautiful cut out style. The illustrations, character designs and witty dialog are are wonderful too, leaving me wanting for more after exploring all the sections. Of course, expect nothing less from the winner of the FWA Site of the year 2008.

Check it out at http://ecodazoo.com/

Cool Japanese 3d Flash

The site is in japanese but that shouldn’t harm your experience a bit. Click through the 10 questions and have your robot generated, then watch it move around and fight with other robots. The algorithm that moves them and animate the legs is intriguing, and the interface looks clean and polished, typical japanese design.

http://www.verbatim.jp/senshuken/

Created by IMG SRC/Non-GridKaibutsu, and Masayuki Kido

New Indie game – Trauma

Chanced upon this indie game which had a game visual similar to that of microsoft’s photosynth demo.

Of course it only looks similar on the surface, the underlying technology seems much different in the sense that its unlikely the engine will arrange and stitch your photos in 3d. Having said that, the game play looks interesting enough.

Source: http://www.indiegames.com/blog/2009/11/trailer_trauma_krystian_majews.html

Gobelins – Annecy 2009

4 beautiful shorts for annecy 2009 openings each day. Gobelins did it again, enjoy

Real-time 3D in Flash

Came across this 2 sites by Carlos Ulloa showcasing real time 3D in flash:

http://www.helloenjoy.com/ greets the viewer with an interesting transition from plain 2D words into a few 3D reflective text blocks floating in a white environment. After panning around them for awhile, the viewer soon notices that the cursor changes when hovering on each letter, and discovers in delight that those are not just floating 3D objects looking pretty, they actually demonstrate an interactive physics engine. Try them out yourself.

http://www.carlosulloa.com/ looks normal, until you decide to give the controls a try. Go ahead and be surprised.

Kader Jumps

Shot on a Sony HDR-HC3, effects in After Effects. I wanted to do a spoof of the matrix jump program, but we thought a totally random, shaky footage would be more fun and challenging.

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Using more than 2GB of RAM in After Effects

After receiving frequent out of memory errors from my After Effects CS3, I decided to do some research and realize you actually need to edit your boot.ini to enable AE to use more than 2.0GB of ram.

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