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	<title>Ryan Tan &#187; Flash, Flex and AS3</title>
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	<description>Exploring new media as art and science</description>
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		<title>Free Transform Manager As3 v1.3</title>
		<link>http://blog.ryantan.net/2011/04/free-transform-manager-as3-v1-3/</link>
		<comments>http://blog.ryantan.net/2011/04/free-transform-manager-as3-v1-3/#comments</comments>
		<pubDate>Thu, 21 Apr 2011 17:18:44 +0000</pubDate>
		<dc:creator>ryan</dc:creator>
				<category><![CDATA[Design]]></category>
		<category><![CDATA[Flash, Flex and AS3]]></category>
		<category><![CDATA[Works]]></category>
		<category><![CDATA[as3]]></category>
		<category><![CDATA[Flash]]></category>
		<category><![CDATA[FTM]]></category>

		<guid isPermaLink="false">http://blog.ryantan.net/?p=990</guid>
		<description><![CDATA[This is an update to my earlier post announcing the launch of FTM. Source provided after the jump. 
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</object> Download: Source only &#124; Source + Examples This update consolidates some of the changes people have requested and some refactoring. Usage: // Only need one instance per project var fts:FreeTransformManager = new [...]]]></description>
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		<slash:comments>62</slash:comments>
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		<item>
		<title>Size mismatch when getting BitmapData from Camera</title>
		<link>http://blog.ryantan.net/2010/12/size-mismatch-when-getting-bitmapdata-from-camera/</link>
		<comments>http://blog.ryantan.net/2010/12/size-mismatch-when-getting-bitmapdata-from-camera/#comments</comments>
		<pubDate>Sat, 11 Dec 2010 08:24:03 +0000</pubDate>
		<dc:creator>ryan</dc:creator>
				<category><![CDATA[Flash, Flex and AS3]]></category>
		<category><![CDATA[Solutions]]></category>

		<guid isPermaLink="false">http://blog.ryantan.net/?p=958</guid>
		<description><![CDATA[Recently while trying to capture a frame from my webcam in Adobe Air, I realize the captured image is always smaller than the height or videoHeight from the Video object. The BitmapData documentation revealed that the BitmapData.draw() operation does not respect any matrix transformation applied on the Camera or Video object, so we need to [...]]]></description>
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		<slash:comments>3</slash:comments>
		</item>
		<item>
		<title>Running your app in the BlackBerry Simulator</title>
		<link>http://blog.ryantan.net/2010/11/running-your-app-in-the-blackberry-simulator/</link>
		<comments>http://blog.ryantan.net/2010/11/running-your-app-in-the-blackberry-simulator/#comments</comments>
		<pubDate>Thu, 25 Nov 2010 03:23:19 +0000</pubDate>
		<dc:creator>ryan</dc:creator>
				<category><![CDATA[Flash, Flex and AS3]]></category>
		<category><![CDATA[Solutions]]></category>
		<category><![CDATA[air]]></category>
		<category><![CDATA[BlackBerry]]></category>

		<guid isPermaLink="false">http://blog.ryantan.net/?p=915</guid>
		<description><![CDATA[The BlackBerry OS SDK currently only supports Flash Builder 4.0.1, not Flash Builder 4.0. When following steps described in BlackBerry&#8217;s own Getting Started Guide to launch your app in the simulator, users of Flash Builder 4.0 will get an internal error: An internal error occurred during: "Launching [your project name]". com.adobe.flexide.launching.air.ApolloLaunchConfiguration.getAIRProfile()Ljava/lang/String; To overcome this, either [...]]]></description>
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		<slash:comments>0</slash:comments>
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		<title>Installing BlackBerry Tablet OS SDK for Adobe AIR</title>
		<link>http://blog.ryantan.net/2010/11/installing-blackberry-tablet-os-sdk-for-adobe-air/</link>
		<comments>http://blog.ryantan.net/2010/11/installing-blackberry-tablet-os-sdk-for-adobe-air/#comments</comments>
		<pubDate>Wed, 24 Nov 2010 09:27:20 +0000</pubDate>
		<dc:creator>ryan</dc:creator>
				<category><![CDATA[Flash, Flex and AS3]]></category>
		<category><![CDATA[Mobile Apps]]></category>
		<category><![CDATA[Solutions]]></category>
		<category><![CDATA[Technology]]></category>

		<guid isPermaLink="false">http://blog.ryantan.net/?p=908</guid>
		<description><![CDATA[Users of 64bit windows might get frustrated installing the new BlackBerry Tablet OS SDK if you are not using the 32bit Java Development Kit (JDK). When you run the .exe from BlackBerry, an error claims that &#8220;Win64 not supported. The author of the package you are installing did not include support for this platform.&#8221; The [...]]]></description>
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		<slash:comments>0</slash:comments>
		</item>
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		<title>easySwap is now uSwap</title>
		<link>http://blog.ryantan.net/2010/08/easyswap-is-now-uswap/</link>
		<comments>http://blog.ryantan.net/2010/08/easyswap-is-now-uswap/#comments</comments>
		<pubDate>Sat, 28 Aug 2010 11:34:58 +0000</pubDate>
		<dc:creator>ryan</dc:creator>
				<category><![CDATA[Flash, Flex and AS3]]></category>
		<category><![CDATA[Works]]></category>

		<guid isPermaLink="false">http://blog.ryantan.net/?p=795</guid>
		<description><![CDATA[The new version of easySwap (beta 2.0) is out! The NTU Student Union has volunteered to host it on their server (and provide the manpower to maintain it, so I had to change the name to uSwap as well, to be in line with their branding. Find it at http://su.ntu.edu.sg/uswap Unfortunately, I still did not [...]]]></description>
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		<slash:comments>7</slash:comments>
		</item>
		<item>
		<title>Free Transform Manager As3</title>
		<link>http://blog.ryantan.net/2010/08/free-transform-manager/</link>
		<comments>http://blog.ryantan.net/2010/08/free-transform-manager/#comments</comments>
		<pubDate>Fri, 13 Aug 2010 12:39:26 +0000</pubDate>
		<dc:creator>ryan</dc:creator>
				<category><![CDATA[Design]]></category>
		<category><![CDATA[Flash, Flex and AS3]]></category>
		<category><![CDATA[Works]]></category>
		<category><![CDATA[as3]]></category>
		<category><![CDATA[Flash]]></category>

		<guid isPermaLink="false">http://blog.ryantan.net/?p=720</guid>
		<description><![CDATA[update: new version! Put together a simple transform manager for a friend&#8217;s project. Supports dragging and single click scaling and rotating. Source provided after the jump. 
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</object> Download: Source only &#124; Source + Examples I call it FreeTransformManager because it is free, but maybe I should have called it Simple instead, [...]]]></description>
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		<slash:comments>68</slash:comments>
		</item>
		<item>
		<title>Laggy Flash CS4? There&#8217;s an update to fix that</title>
		<link>http://blog.ryantan.net/2010/08/laggy-flash-cs4-theres-an-update-to-fix-that/</link>
		<comments>http://blog.ryantan.net/2010/08/laggy-flash-cs4-theres-an-update-to-fix-that/#comments</comments>
		<pubDate>Tue, 03 Aug 2010 17:28:38 +0000</pubDate>
		<dc:creator>ryan</dc:creator>
				<category><![CDATA[Flash, Flex and AS3]]></category>
		<category><![CDATA[Solutions]]></category>
		<category><![CDATA[Adobe]]></category>
		<category><![CDATA[Flash]]></category>

		<guid isPermaLink="false">http://blog.ryantan.net/?p=688</guid>
		<description><![CDATA[After suffering a laggy Flash CS4 for nearly 6 months, I finally decided maybe it was an issue with the software and not my file. I feel stupid for not considering this possibility - an update which fixes the problem have been existing for over a year now. Download it at: Adobe Flash CS4 Professional Update (10.0.2) [...]]]></description>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Auditorium</title>
		<link>http://blog.ryantan.net/2010/03/auditorium/</link>
		<comments>http://blog.ryantan.net/2010/03/auditorium/#comments</comments>
		<pubDate>Thu, 04 Mar 2010 14:31:52 +0000</pubDate>
		<dc:creator>ryan</dc:creator>
				<category><![CDATA[Art and Creativity]]></category>
		<category><![CDATA[Flash, Flex and AS3]]></category>
		<category><![CDATA[Works by Others]]></category>

		<guid isPermaLink="false">http://blog.ryantan.net/?p=585</guid>
		<description><![CDATA[Control particles by positioning affectors around the screen to solve puzzles. Play the game at http://www.playauditorium.com/]]></description>
		<wfw:commentRss>http://blog.ryantan.net/2010/03/auditorium/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>The Scale of the Universe</title>
		<link>http://blog.ryantan.net/2010/03/scale-of-the-universe/</link>
		<comments>http://blog.ryantan.net/2010/03/scale-of-the-universe/#comments</comments>
		<pubDate>Wed, 03 Mar 2010 01:37:03 +0000</pubDate>
		<dc:creator>ryan</dc:creator>
				<category><![CDATA[Art and Creativity]]></category>
		<category><![CDATA[CG and Animation]]></category>
		<category><![CDATA[Flash, Flex and AS3]]></category>
		<category><![CDATA[Physics and General Science]]></category>
		<category><![CDATA[Works by Others]]></category>
		<category><![CDATA[Flash]]></category>
		<category><![CDATA[interactive]]></category>

		<guid isPermaLink="false">http://blog.ryantan.net/?p=580</guid>
		<description><![CDATA[The graphics don&#8217;t look like much, but its a cool flash rendition of the classic Powers of Ten &#8211; except that now you control the accelerator and brakes. The scale is pretty impressive too, from quantum foam up to the whole universe, check it out at New Grounds.]]></description>
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		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>Bezier Curves in AS3</title>
		<link>http://blog.ryantan.net/2010/01/bezier-curves-in-as3/</link>
		<comments>http://blog.ryantan.net/2010/01/bezier-curves-in-as3/#comments</comments>
		<pubDate>Tue, 05 Jan 2010 04:37:24 +0000</pubDate>
		<dc:creator>ryan</dc:creator>
				<category><![CDATA[Flash, Flex and AS3]]></category>
		<category><![CDATA[Solutions]]></category>
		<category><![CDATA[Works by Others]]></category>

		<guid isPermaLink="false">http://blog.ryantan.net/?p=550</guid>
		<description><![CDATA[Was researching a while ago for a whiteboard style app and came across Andy Woodruff&#8217;s implementation for bezier curves. http://www.cartogrammar.com/blog/actionscript-curves-update/]]></description>
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		<slash:comments>0</slash:comments>
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