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	<title>Ryan Tan</title>
	<atom:link href="http://blog.ryantan.net/feed/" rel="self" type="application/rss+xml" />
	<link>http://blog.ryantan.net</link>
	<description>Exploring new media as art and science</description>
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		<title>960 Grid System</title>
		<link>http://blog.ryantan.net/2010/03/960-grid-system/</link>
		<comments>http://blog.ryantan.net/2010/03/960-grid-system/#comments</comments>
		<pubDate>Thu, 11 Mar 2010 02:17:24 +0000</pubDate>
		<dc:creator>ryan</dc:creator>
				<category><![CDATA[Design]]></category>

		<guid isPermaLink="false">http://blog.ryantan.net/?p=587</guid>
		<description><![CDATA[A handy tool to help you generate a layout based on the 960 grid system. Good as a starting point for most layout projects.
http://headless-studios.com/960.ls/#


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		<slash:comments>0</slash:comments>
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		<title>Auditorium</title>
		<link>http://blog.ryantan.net/2010/03/auditorium/</link>
		<comments>http://blog.ryantan.net/2010/03/auditorium/#comments</comments>
		<pubDate>Thu, 04 Mar 2010 14:31:52 +0000</pubDate>
		<dc:creator>ryan</dc:creator>
				<category><![CDATA[Art and Creativity]]></category>
		<category><![CDATA[Flash, Flex and AS3]]></category>
		<category><![CDATA[Works by Others]]></category>

		<guid isPermaLink="false">http://blog.ryantan.net/?p=585</guid>
		<description><![CDATA[
Control particles by positioning affectors around the screen to solve puzzles. Play the game at http://www.playauditorium.com/


Related posts:Cut the Fat ChallengeNew Indie game &#8211; Trauma


Related posts:<ol><li><a href='http://blog.ryantan.net/2009/12/cut-the-fat-challenge/' rel='bookmark' title='Permanent Link: Cut the Fat Challenge'>Cut the Fat Challenge</a></li><li><a href='http://blog.ryantan.net/2009/11/new-indie-game-trauma/' rel='bookmark' title='Permanent Link: New Indie game &#8211; Trauma'>New Indie game &#8211; Trauma</a></li></ol>]]></description>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>The Scale of the Universe</title>
		<link>http://blog.ryantan.net/2010/03/scale-of-the-universe/</link>
		<comments>http://blog.ryantan.net/2010/03/scale-of-the-universe/#comments</comments>
		<pubDate>Wed, 03 Mar 2010 01:37:03 +0000</pubDate>
		<dc:creator>ryan</dc:creator>
				<category><![CDATA[Art and Creativity]]></category>
		<category><![CDATA[CG and Animation]]></category>
		<category><![CDATA[Flash, Flex and AS3]]></category>
		<category><![CDATA[Physics and General Science]]></category>
		<category><![CDATA[Works by Others]]></category>
		<category><![CDATA[Flash]]></category>
		<category><![CDATA[interactive]]></category>

		<guid isPermaLink="false">http://blog.ryantan.net/?p=580</guid>
		<description><![CDATA[
The graphics don&#8217;t look like much, but its a cool flash rendition of the classic Powers of Ten &#8211; except that now you control the accelerator and brakes. The scale is pretty impressive too, from quantum foam up to the whole universe, check it out at New Grounds.


Related posts:Cool Japanese 3d FlashThe Eco Zoo


Related posts:<ol><li><a href='http://blog.ryantan.net/2009/11/cool-japanese-3d-flash/' rel='bookmark' title='Permanent Link: Cool Japanese 3d Flash'>Cool Japanese 3d Flash</a></li><li><a href='http://blog.ryantan.net/2009/12/the-eco-zoo/' rel='bookmark' title='Permanent Link: The Eco Zoo'>The Eco Zoo</a></li></ol>]]></description>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>HTML Sketch Pad</title>
		<link>http://blog.ryantan.net/2010/02/html-sketch-pad/</link>
		<comments>http://blog.ryantan.net/2010/02/html-sketch-pad/#comments</comments>
		<pubDate>Mon, 08 Feb 2010 14:44:02 +0000</pubDate>
		<dc:creator>ryan</dc:creator>
				<category><![CDATA[CG and Animation]]></category>
		<category><![CDATA[Technology]]></category>

		<guid isPermaLink="false">http://blog.ryantan.net/?p=576</guid>
		<description><![CDATA[

Flash? Nope. Silverlight? Not really. Its HTML 5. A flash replacement? Not so soon.
http://mugtug.com/sketchpad/
http://www.sumopaint.com/app/


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		<title>Sixth Sense by Pranav Mistry</title>
		<link>http://blog.ryantan.net/2010/01/sixth-sense-by-pranav-mistry/</link>
		<comments>http://blog.ryantan.net/2010/01/sixth-sense-by-pranav-mistry/#comments</comments>
		<pubDate>Tue, 19 Jan 2010 10:26:00 +0000</pubDate>
		<dc:creator>ryan</dc:creator>
				<category><![CDATA[Art and Creativity]]></category>
		<category><![CDATA[Design]]></category>
		<category><![CDATA[TED Selections]]></category>
		<category><![CDATA[Technology]]></category>
		<category><![CDATA[TED]]></category>

		<guid isPermaLink="false">http://blog.ryantan.net/?p=567</guid>
		<description><![CDATA[
What&#8217;s fascinating about this project is less of the technology than the new form of user interaction that takes advantage of the unique capabilities of this wearable device. The later half of the talk gives a preview of some of these gestures Pranav have designed.
TED Talk
Website: http://www.pranavmistry.com/projects/sixthsense/


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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>One Frame of Frame &#8211; Rebuilding a MTV one frame at a time</title>
		<link>http://blog.ryantan.net/2010/01/one-frame-of-frame-rebuilding-a-mtv-one-frame-at-a-time/</link>
		<comments>http://blog.ryantan.net/2010/01/one-frame-of-frame-rebuilding-a-mtv-one-frame-at-a-time/#comments</comments>
		<pubDate>Mon, 18 Jan 2010 18:20:58 +0000</pubDate>
		<dc:creator>ryan</dc:creator>
				<category><![CDATA[Art and Creativity]]></category>
		<category><![CDATA[Works by Others]]></category>

		<guid isPermaLink="false">http://blog.ryantan.net/?p=563</guid>
		<description><![CDATA[The concept is strikingly simple: a short video clip is put online and each audience is allowed to replace one of the frames with an imitation of their own. Monkey see monkey do in front of their web cams. The result is interesting, see it in action at oneframeoffame.com
This work reminds me of an earlier piece [...]


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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Lego CL!CK &#8211; Find Your Inspiration</title>
		<link>http://blog.ryantan.net/2010/01/lego-clck-find-your-inspiration/</link>
		<comments>http://blog.ryantan.net/2010/01/lego-clck-find-your-inspiration/#comments</comments>
		<pubDate>Mon, 18 Jan 2010 18:08:30 +0000</pubDate>
		<dc:creator>ryan</dc:creator>
				<category><![CDATA[Design]]></category>
		<category><![CDATA[Works by Others]]></category>
		<category><![CDATA[Flash]]></category>
		<category><![CDATA[social media]]></category>

		<guid isPermaLink="false">http://blog.ryantan.net/?p=561</guid>
		<description><![CDATA[
Interesting site presenting social media news in the form of interactive lego blocks.
http://www.legoclick.com/


Related posts:Electronic Arts buys Playfish for $275 millionReal-time 3D in Flash


Related posts:<ol><li><a href='http://blog.ryantan.net/2009/11/electronic-arts-buys-playfish-for-275-million/' rel='bookmark' title='Permanent Link: Electronic Arts buys Playfish for $275 million'>Electronic Arts buys Playfish for $275 million</a></li><li><a href='http://blog.ryantan.net/2009/05/real-time-3d-in-flash/' rel='bookmark' title='Permanent Link: Real-time 3D in Flash'>Real-time 3D in Flash</a></li></ol>]]></description>
		<wfw:commentRss>http://blog.ryantan.net/2010/01/lego-clck-find-your-inspiration/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Sending email using gmail&#8217;s smtp with Zend Framework</title>
		<link>http://blog.ryantan.net/2010/01/sending-email-using-gmails-smtp-with-zend-framework/</link>
		<comments>http://blog.ryantan.net/2010/01/sending-email-using-gmails-smtp-with-zend-framework/#comments</comments>
		<pubDate>Sun, 17 Jan 2010 07:10:31 +0000</pubDate>
		<dc:creator>ryan</dc:creator>
				<category><![CDATA[Solutions]]></category>
		<category><![CDATA[zend]]></category>

		<guid isPermaLink="false">http://blog.ryantan.net/?p=558</guid>
		<description><![CDATA[To send emails using gmail&#8217;s smtp server, you must specify the tls port by providing the &#8217;ssl&#8217; and &#8216;port&#8217; in the config array. The default port for tls is 25 but gmail is using 587. You will also need to authenticate with your account and password. 
Update: There&#8217;s a daily limit of outgoing emails you [...]


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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>The Third and the Seventh</title>
		<link>http://blog.ryantan.net/2010/01/the-third-and-the-seventh/</link>
		<comments>http://blog.ryantan.net/2010/01/the-third-and-the-seventh/#comments</comments>
		<pubDate>Tue, 12 Jan 2010 08:19:40 +0000</pubDate>
		<dc:creator>ryan</dc:creator>
				<category><![CDATA[Art and Creativity]]></category>
		<category><![CDATA[CG and Animation]]></category>
		<category><![CDATA[Photography]]></category>
		<category><![CDATA[Works by Others]]></category>

		<guid isPermaLink="false">http://blog.ryantan.net/?p=553</guid>
		<description><![CDATA[A beautiful piece exploring architecture through photography, view in full screen and turn up your speakers to do it justice.


The Third &#038; The Seventh from Alex Roman on Vimeo.
And after staring in awe at the jaw dropping images while wondering what camera he was using, watch the making-of: 

Compositing Breakdown (T&#038;S) from Alex Roman on [...]


Related posts:<ol><li><a href='http://blog.ryantan.net/2009/11/new-indie-game-trauma/' rel='bookmark' title='Permanent Link: New Indie game &#8211; Trauma'>New Indie game &#8211; Trauma</a></li></ol>]]></description>
		<wfw:commentRss>http://blog.ryantan.net/2010/01/the-third-and-the-seventh/feed/</wfw:commentRss>
		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>Bezier Curves in AS3</title>
		<link>http://blog.ryantan.net/2010/01/bezier-curves-in-as3/</link>
		<comments>http://blog.ryantan.net/2010/01/bezier-curves-in-as3/#comments</comments>
		<pubDate>Tue, 05 Jan 2010 04:37:24 +0000</pubDate>
		<dc:creator>ryan</dc:creator>
				<category><![CDATA[Flash, Flex and AS3]]></category>
		<category><![CDATA[Solutions]]></category>
		<category><![CDATA[Works by Others]]></category>

		<guid isPermaLink="false">http://blog.ryantan.net/?p=550</guid>
		<description><![CDATA[Was researching a while ago for a whiteboard style app and came across Andy Woodruff&#8217;s implementation for bezier curves.
http://www.cartogrammar.com/blog/actionscript-curves-update/


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